TEAM

Sound Design & Implementation

I am a Korean American Technical Sound Designer and have extensive experience in short films, documentaries, and video games. I studied film and media at the University of California, San Diego and have a diploma in Sound Design for Visual Media from the Vancouver Film School.

I practice my craft daily, designing and publishing sounds every day for the past few years. My skill set also includes audio implementation, programming, and debugging, with significant proficiency in FMOD, Wwise, Unreal Engine 5, and Unity. I am also a contributing author to PyWwise, an open-source Python wrapper around the Wwise Authoring API (WAAPI).

Hojune Ryan Kwak